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![]() UI\Glues\Loading\Multiplayer\Loading-Human-TopRight.blp - for your top right picture UI\Glues\Loading\Multiplayer\Loading-Human-BotRight.blp - for your bottom right picture UI\Glues\Loading\Multiplayer\Loading-TopLeft.blp - for your top left picture UI\Glues\Loading\Multiplayer\Loading-BotLeft.blp - for your bottom left picture ![]() However, it appears the 'new default' doesn't use these, and I can't find what the new default is using to overwrite them like we used to be able too.anyone have any ideas? Or is there another new way to still keep the player's names on the screen? And then using "Default" in the loadscreen settings. Note: From what it looks like in my map (I'm a 3rd generation developer, so this was set years ago by the original creator) and online, this used to work in Classic WC3 by just overwriting these files (with no mdx necessary) in Import Manager. Seems like no matter what I try, the Custom loading screens aren't working with the player names. ![]() This guide is great! I do have a question though, does anyone know how to keep the player names showing, along with the Map Name and Map Creators like the default view has? Obviously the latter 2 I can do in an image, but just curious if it's possible to use a custom loading screen, but keep the player names part? |
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